Mensury icon Roadmap#

Mensury is built step by step.

We care much more about building systems properly than rushing out a long list of half-finished features just to look busy for a week.

This page shows the direction Mensury is moving in. It is not a strict timeline, and it is not a promise that every idea listed here will ship exactly as written.


Now#

This is the part of the project we are actively pushing forward.

Client core#

  • improving stability across the client
  • polishing the one-core version system
  • refining the overall architecture for long-term feature growth
  • reducing rough edges that still show up during active beta development

Performance and visuals#

  • improving UI smoothness and responsiveness
  • continuing performance work across the client
  • making the overall experience feel cleaner and more consistent during real gameplay

Settings system#

  • expanding and refining the settings-based workflow
  • improving discoverability and organization
  • making feature configuration feel faster and more natural than traditional module systems

Next#

These are the areas we want to push after the current layer is in a stronger place.

Features inside the client#

  • more original quality-of-life features
  • stronger visual customization
  • more polished HUD and interface tools
  • better feature depth in the settings system

Platform features#

  • achievements
  • rewards connected to achievements
  • better account-connected experiences
  • more useful long-term config and profile improvements

Community and support#

  • smoother support flows
  • better feature feedback loops
  • more ways to connect development with community suggestions

Future#

These are the bigger directions we want Mensury to grow into over time.

Cosmetics#

Cosmetics are planned as a future part of the product, especially after release.

The goal is to make them feel like a real extension of the client experience instead of some rushed afterthought.

Stable long-term version support#

One of the biggest long-term goals is to keep pushing the "one client for all versions" idea in a way that stays stable, practical, and worth relying on.

More unique client features#

Mensury is not trying to stop at the usual set of recycled ideas. We want the client to keep gaining features that feel genuinely new, useful, and well thought out.

A stronger product ecosystem#

Over time, we want Mensury to feel like more than just a launcher plus client. Accounts, configs, rewards, cosmetics, and community-facing systems should feel connected in a clean way.


How ideas become features#

New ideas usually come from three places:

  • real player feedback
  • internal experimentation
  • improvements made possible by the client architecture itself

Some features start as simple suggestions. Others only become possible because the underlying systems are built in a more flexible way.

That is one of the main reasons Mensury exists in the first place.

Want to influence what comes next?#

If you have a good idea, post it in Discord. The best suggestions are usually the ones that are clear, useful, and based on actual gameplay.